Posts Tagged ‘ animation

Media Madness: The Watchmaker (Redux)

Media Madness features reviews and rambles about comics, cartoons and their interactions in and with related media.

by Matt. Murray

It’s some point after Monday, March 9th, 2009.  12:00 PM. You are reading this post.

It’s Wednesday, February 25th, 2009.  2:29PM. I have just purchased my ticket for Watchmen: The IMAX Experience via Fandango. Most of the weekend’s screenings have already sold out and the first available show is on Sunday March 8th, 2009 at 2:00 PM.

imax-tik

It’s Wednesday, March 4th, 2009.  12:00PM. I am walking out of Best Buy, having just bought a copy of Warner Premiere’s Watchmen: The Complete Motion Comic.

It’s Monday, February 23rd, 2009. Wired publishes an interview with Watchmen writer Alan Moore in which he states:

If a thing works well in one medium, in the medium that it has been designed to work in, then the only possible point for wanting to realize it on “multiple platforms,” as they say these days, is to make a lot of money out of it. There is no consideration for the integrity of the work, which is rather the only thing as far as I’m concerned.

It’s Friday, March 6th, 2009.  4:00PM. I have just started to write this post.

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Monday Media Madness: Just How Fabulous Were Those Secret Powers?

Every Monday, Matt. Murray reviews, revisits and rambles about comics, cartoons and their interactions in and with related media.

by Matt. Murray

My one big, exciting purchase at this year’s New York Comic Con was the “Exclusive” Faker figure from Mattel’s Master’s of the Universe Classics line.

Faker and Me

(For the uninitiated, Faker, aka Faker I, was a robotic clone of He-Man used by Skeletor to carry out nefarious schemes.)

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