Posts Tagged ‘ pen

Die by the Pen: You Wanna Know How I Script?

Every Wednesday, Jared Gniewek discusses what feeds his fires as an author of comics, screenplays and radio dramas.

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You Wanna Know How I Script?
or It Almost Seems Like Real Magic When the Process Works.

I wrote a script last week. It was for an artist I met at the New York Comic Con and it is a horror story. I wanted to share a step by step process that I use to translate that loose cloud of cosmic dust and nerve endings into a cohesive piece and do it in a way that won’t destroy anyone’s brain.

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Die By the Pen: How to Kill a Day

Every Wednesday, Jared Gniewek discusses what feeds his fires as an author of comics, screenplays and radio dramas.

Man oh man, you managed to take care of all of your stuff. Your table is cleared and your significant other is out of town. You just put on your rebellious sunglasses and are about to do a dance to “Raise a Little Hell” in your underpants. But what’s that needle scratching on the record? You’re not sure what to do to kill the day? You’re fresh out of ideas and everything seems boring and stupid! Everything seems boring and stupid? Well, buck up, compadre, ‘cause Uncle Jared’s got some ideas to get you through your day off.

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Die By The Pen: World Building

Every Wednesday, Jared Gniewek discusses what feeds his fires as an author of comics, screenplays and radio dramas.

Okay, kids. It’s party time. On Monday, I started digging into the settings of stories. I explained the concept of the “Story Bible” and how it can apply to a work. I referenced Watership Down again. Now I’m going to explain how one would go about building a world…if that’s your sort of thing.

World Building exercises help a writer to more fully envision the setting into which he has plugged his characters (which by now should have been mapped in relation to each other as per Monday’s DBTP). Even if every detail you develop doesn’t make it onto the page, it’s important that you, as a writer, have a holistic world view. Here are three areas which merit special attention. I hope you are able to use them, or at least that they give you a little something to think and expand upon.

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Die by the Pen: Story Bibling on Long Walks

Due to injuries sustained during a month long blogfest, Matt. Murray is currently on the SAC Blog’s disabled list.  He hopes to quickly ascend the ranks of the injured reserves with a fresh onslaught of insights and snarky comments about comics and cartoons.  This week, Jared Gniewek will graciously be delivering a double dose of Die by the Pen…

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As someone who is recently unemployed, it is doubly important for me to adhere to a work ethic regarding my writing. I find that my gentleman’s library can be a touch distracting if I am in the middle of a piece and need to get out of the house to work. I found a coffee shop a mere fifty blocks away. It’s good to get out of the house and the walk keeps the brain gears greased. I find, sometimes, that stories are a very easy thing to come up with on a two and a half mile walk, but what becomes difficult is communicating their setting. I mainly write Horror, and it is very important to maintain setting. A reader has a very hard time accepting that the monsters are real when the characters are floating around an undefined place. One must know the barriers in Horror, so that these may be destroyed by the invading agent.

My latest inspiration is experimenting with world building exercises. It’s important that the characters you work on live in a breathing, vital world. No one lives in a vacuum – not even the most powerful wizard in the universe. Everyone is a part of their community (even an outsider is a reflection of our response to a pre-existing social network). We inhabit physical spaces; so should our characters. The town, country, planet, dimension, etc. should be hatched out at some point. In a lot of cases it won’t matter all that much that the story takes place in Utah or Burbank. But in quite a few stories the environment is so defined that it becomes an entity as strong as the characters themselves, such as in the setting of Tokyo in the works of Yoshihiro Tatsumi or the planets of Apocalypse and New Genesis in the works of Jack Kirby. Or, perhaps most famously, Hill House in the novel by Shirley Jackson.

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Die by the Pen: Readers, Not Fans

Every Wednesday, Jared Gniewek discusses what feeds his fires as an author of comics, screenplays and radio dramas.

orcs-nest

My esteemed co-contributor, Kevin Gillespie, filled in ably for me as I was stumbling about the back roads of England a few weeks back. And in his entry to the SAC blog, he wrote about something that I agree whole heartedly with. The use of the words “nerd” and “geek” bother him. I have to say that I’m in that camp (despite the title of my article last week) and would go even further in saying that the term “fan” is offensive to me as well.

With the release of this Watchmen movie last week, I am reminded of how the film companies want to make sure they make the “fans happy” while making their adaptations of comic stories. I hate this idea. It reeks of marketing nonsense. You see, I figure the average filmgoer (you know—the real money, not the paltry buying power that keeps pamphlet comics in print) is about a half a percent more likely to go see a movie if it has the “fans” endorsement. I’d rather see the endorsement of people who, y’know, study film and how it works and why. Screw the “fans” – make a good movie and let ‘em cry in their popcorn if Blue Devil’s trident is missing its crystal. They can then go home and read good comics. That used to be the response to crappy comic adaptations. They can never take away the comics experience from the reader.

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